![]() The road surfaces in both are all basic and flat, save for some regular gentle slopes, which are most noticeable in the cramped corridors. This act also loops vertically, so if you take a transport tube at the bottom of the map, you may seamlessly arrive at the top, even though it'll appear as if you've gone downwards. ![]() By contrast, Act 2 has two main routes, but they alternate between long left and right stretches of enclosed passages. ![]() The paths in Act 1 all lead in a dead-set right direction, piled up vertically, and they break up into three, and eventually four different routes. Being based outside, Act 1 is naturally more open, and there are no enclosed ceilings at the top of the stage, unlike the internal factory of Act 2. Some take you through small, very enclosed corridors that contain one deadly trap after the other, and then there are more open spaces, demanding expert timing from your platform hopping abilities. Quite a large, long level, and Acts 1 and 2 have several different routes across them.
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